Jump It is a Task Card Resource for Teachers. Including over 60 hand drawn balances that progressively build up in difficulty, allowing students to develop their skills in a self paced manner. Have students work independently with their own device, or connect a single iPad/iPhone to a projector for a large class experience. Also available on Android and as an eBook
Another stellar app from Sten Kaiser, the genius behind sprintTimer & speedClock. With Army Fitness Tester you can easily conduct. The United States Army Physical Fitness Test (APFT) which is designed to test the muscular strength, endurance, and cardiovascular respiratory fitness of soldiers in the Army. Have students track their progress within these fitness components within the app as they conduct the tests literally anywhere.
Sworkit takes you through 5-60 minute circuit training workouts requiring no equipment. Just choose what part of the body to workout and for how long. Options include strength training, cardio, stretching, yoga, and even an option to create custom workouts. Have students work independently with their own device, or connect a single iPad/iPhone to a projector for a large class experience. My Year 7 students are loving using the Sworkit App for their warm ups.
In recent years, I have made a conscious effort to build in opportunities for students to develop a wide variety of skills and attributes within my lessons. This has resulted in once simple tasks being re-thought to provide students with opportunities to be more independent learners, reducing my role and seeking to increase their personal and interpersonal communication.
One of the my favorite tasks for putting students in the drivers seats utilizes the app ‘CoachNote‘. This app is a super simple coach whiteboard that includes all of the different equipment you might find within your sports storeroom. One of the exciting features of the app is the ability to take a photo that can then be drawn over. This has resulted in me taking a photo of our school gym and utilizing it to create ultra realistic game setups. Once complete these are then shown to the student cohort at the start of the session, with the instructions being “work as a group to setup the game exactly as shown in the example below”. This seemingly simple task has not only minimized my setup time, but has provided me with countless opportunities to gather insight into how students work together to achieve a common goal. See a recent example of this in action in the diagram below.
Another useful way I have utilized CoachNote is during communication with Relief Teachers, enabling me to be much clearer with my instructions and games for the session. All in all a superb and super addition to my PE Classroom. One that I simply wouldn’t be without.
So how could you see yourself using CoachNote? What value do student led and managed activities add to your classroom? Let me know in the comments below.
Created by the same team behind ‘Zombies, Run’ comes this superb augmented reality fitness adventure. The Walk places you at the scene of a bomb explosion in Inverness station, and you’re given a package that could save the world. To stay alive, you’ll need to walk the length of the UK. The Walk is more than just a great pedometer/step counter — it’s a way to turn walking into a journey, a challenge, and a rip-roaring adventure. A perfect addition to any classroom or as motivation for an apathetic student cohort. I will be recommending this to my Year 12 students to encourage Active Transport options.
No more boring Treadmill running. With TreadmillVR you can experience the outdoor environment while running inside. The exciting thing about the app is the locations of the scenes you can run in. Everything from Florida, Puffy white clouds and the Swiss Alps.
The new Pro version of my Video Tagger App is a powerful video analysis and assessment tool that makes it possible to capture and tag sports performance. Start recording and tap the customisable buttons that float on screen to tag performance as it happens. The app will record a few seconds either side of the tap. On completion you will have created an instant highlight montage video that pinpoints just the thing you were interested within. Schools all over the world are using the app for tonnes of different reasons.
Spin It is a random exercise & activity generator that brings the fun back to your activities. Use the app to create your own ‘spinners’ in minutes, allowing you to randomise the results for serendipitous fun. Add your own images to the spinner to uniquely identify them amongst their groups. One tap and your ready for a tonne of randomized fun. See the app in action here
A super cool app that enables you to easily produce both slow and fast motion video mashups in seconds. We recently used this app to explore Triple Jump technique, with the run up completed in normal speed, takeoff and flight in slow motion and landing in normal speed. A great way to explore possible improvements.
In the latest episode of The PE Geek Podcast we take a look at the newly launched iPads in PE Bootcamp eCourse recently launched for beginners and the more advanced. We discuss the power of video in the classroom and solve one of the biggest problems with a tiny, yet powerful little attachment. Apps to explore in this episode include SnappyCam, Spin It and The Human Body App. Finally we finish with a PE Teacher who’s embraced the power of social networks for professional development in a big way.
Press Play below to listen or visit the podcast page here
After months of development I have finally finished work on a unique eCourse that I’m calling the iPads in PE Bootcamp. The course was inspired by the countless emails I receive asking for tips and suggestions on the best apps and tools to get started with mobile devices in the PE Classroom. With this in mind I decided to piece together a FREE eCourse delivered over 10 days via email. Whether you are a complete Beginner or a seasoned iPad users, you will be bound to find something of use. Simply Sign up below to get started.