I’ve blogged extensively about the use of mobile apps within the classroom in recent years and it is no wonder given some of the incredible possibilities they bring to the classroom when utilised with smart teaching and appropriate pedagogy. Now even though I am incredibly aware of the capabilities of the various mobile devices, occasionally an app comes along that makes me stop dead in my tracks and say “Wow”.
In this particular instance the app in question is “Motion Tennis“. This app when paired with an Apple TV or other AirPlay device turns your iPhone into a Tennis Racquet allowing you to compete within a virtual game against the computer or a friend. This incredible app truly flaunts the power of the iPhones Gyro Sensors & Apple’s AirPlay Device Mirroring. Check it out in the video below;
I think you will agree that this is a very impressive app that could very easily find its way into a wet day PE Program. Alternatively you could utilise it with junior students at the early stages of learning fundamental movements or the basic rules and gameplay of tennis. To learn more about Apple TV and other AirPlay devices such as “Reflector App” appropriate for this game, check out the blog post here
In 2010 the horizon report listed “Augmented Reality” as a technology to watch out for in education, with a 3 – 5 year rate of adoption to mainstream use. Augmented Reality is defined as the technology of combining the real world with computer generated information or imagery. Essentially this exciting technology makes it possible for you to use your mobile device to display information on whatever you’re pointing it at. Focus on a restaurant, and a display pops up giving a menu and customer reviews, look at a historic building, and you’re told when and by whom it was built. These are the sort of possibilities afforded by the new technology of augmented reality.
With an ever growing influence in everyday life, Augmented Reality is here to stay. With this in mind, many schools throughout the world are looking to the possibilities that it can offer. What might this look like for the PE classroom?
Well recently I have been playing with the exceptional (and free) Augmented Reality app “Aurasma” which has enormous potential in the world of education. Check out the video below to see how this exciting technology might be used in the PE instruction of the future
How can you see this sort of technology being used in the Physical Education of the Future? Share your thoughts in comments.