Top Apps for PE Teachers – Part 30

The Walk

Created by the same team behind  ‘Zombies, Run’ comes this superb augmented reality fitness adventure. The Walk Screenshot 2013-12-15 10.08.34places you at the scene of a bomb explosion in Inverness station, and you’re given a package that could save the world. To stay alive, you’ll need to walk the length of the UK. The Walk is more than just a great pedometer/step counter — it’s a way to turn walking into a journey, a challenge, and a rip-roaring adventure.  A perfect addition to any classroom or as motivation for an apathetic student cohort. I will be recommending this to my Year 12 students to encourage Active Transport options.

TreadmillVR

No more boring Treadmill running. With TreadmillVR you can experience the outdoor environment while running inside. The exciting thing about the app is the locations of the scenes you can run in. Everything from Florida, Puffy white clouds and the Swiss Alps.

Video Tagger Pro

The new Pro version of my Video Tagger App is a powerful video analysis and assessment tool that makes it possible to capture and tag sports performance. Start recording and tap the customisable buttons that float on screen to tag performance as it happens. The app will record a few seconds either side of the tap. On completion you will have created an instant highlight montage video that pinpoints just the thing you were interested within. Schools all over the world are using the app for tonnes of different reasons.

Screenshot 2013-12-15 10.26.02

Spin It

Spin It is a random exercise & activity generator that brings the fun back to your activities. Use the app to create your own ‘spinners’ in minutes, allowing you to randomise the results for serendipitous fun. Add your own images to the spinner to uniquely identify them amongst their groups. One tap and your ready for a tonne of randomized fun. See the app in action here

Slow Fast Slow

A super cool app  that enables you to easily produce both slow and fast motion video mashups in seconds. We recently used this app to explore Triple Jump technique, with the run up completed in normal speed, takeoff and flight in slow motion and landing in normal speed. A great way to explore possible improvements.

Check out the other top app lists here – Part 1 – Part 2 – Part 3 – Part 4– Part 5 – Part 6 – Part 7 – Part 8 – Part 9 – Part 10  – Part 11 – Part 12 – Part 13 – Part 14  – Part 15  –Part 16 – Part 17 – Part 18 – Part 19 – Part 20 – Part 21 – Part 22 – Part 23 – Part 24 –Part 25 – Part 26  – 27 – 28 29 or grab the PE Apps App for a great one stop collection of the best PE apps.

 

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